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authorLinus Färnstrand <linus@mullvad.net>2022-01-03 11:35:41 +0100
committerLinus Färnstrand <linus@mullvad.net>2022-01-03 11:35:41 +0100
commitf4cd4fc51955874f7e7ac13636b63ecfa8f9eaf3 (patch)
treec0c88034e426f4fc021c6619ae4402af30f29bb7 /README.md
parent3cfafa55cde7769cb05846103362ea36289d327e (diff)
parent0b1be80393d9ef62c4e88b977462fbb242e5dd94 (diff)
downloadmullvadvpn-f4cd4fc51955874f7e7ac13636b63ecfa8f9eaf3.tar.xz
mullvadvpn-f4cd4fc51955874f7e7ac13636b63ecfa8f9eaf3.zip
Merge branch 'build.sh-support-rust-debug-builds'
Diffstat (limited to 'README.md')
-rw-r--r--README.md10
1 files changed, 5 insertions, 5 deletions
diff --git a/README.md b/README.md
index 927bafe818..4b51db999a 100644
--- a/README.md
+++ b/README.md
@@ -300,9 +300,10 @@ storePassword = keystore-password
### Desktop
The simplest way to build the entire app and generate an installer is to just run the build script.
-`--dev-build` is added to skip some release checks and signing of the binaries:
+`--optimize` can be added to enable compiler optimizations. This will take longer to build but will
+produce a smaller installer and installed binaries:
```bash
-./build.sh --dev-build
+./build.sh [--optimize]
```
This should produce an installer exe, pkg or rpm+deb file in the `dist/` directory.
@@ -382,7 +383,7 @@ echo "org.gradle.jvmargs=-Xmx4608M" >> ~/.gradle/gradle.properties
1. On Windows, make sure to start bash first (e.g., Git BASH). Then build the C++ libraries:
```bash
- ./build-windows-modules.sh --dev-build
+ ./build-windows-modules.sh
```
1. Build the system daemon plus the other Rust tools and programs:
@@ -628,8 +629,7 @@ If you're using GNOME, try installing one of these GNOME Shell extensions:
### Building, testing and misc
- **build-windows-modules.sh** - Compiles the C++ libraries needed on Windows
-- **build.sh** - Sanity checks the working directory state and then builds release artifacts for
- the app
+- **build.sh** - Sanity checks the working directory state and then builds installers for the app
### Mullvad Daemon