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# Mullvad VPN desktop and mobile app
The system service/daemon, GUI and CLI for the Mullvad VPN app.
## Status
There are built and signed releases for macOS available on
[our website](https://mullvad.net/download/) and on
[github](https://github.com/mullvad/mullvadvpn-app/releases/).
Support for Linux, Windows, Android and iOS is in the making.
## Checking out the code
This repository contains a submodule, so clone it recursively:
```
git clone --recursive https://github.com/mullvad/mullvadvpn-app.git
```
## Install toolchains and dependencies
1. Get the latest stable Rust toolchain. This is easy with rustup, follow the instructions on
[rustup.rs](https://rustup.rs/).
1. Get Node.js (version 8 or 9) and the latest version of yarn. On macOS these can be installed via
homebrew:
```bash
brew install node yarn
```
1. Install build dependencies if you are on Linux
```bash
sudo apt install icnsutils graphicsmagick
```
## Building and running mullvad-daemon
1. Build the daemon without optimizations (debug mode) with:
```
cargo build
```
1. Get the latest list of Mullvad relays:
```
./target/debug/list-relays > dist-assets/relays.json
```
1. Run the daemon debug binary with verbose logging to the terminal with:
```
sudo ./target/debug/mullvad-daemon -vv --resource-dir dist-assets/
```
It must run as root since it it modifies the firewall and sets up virtual network interfaces
etc.
### Prerequisites for Windows
There are some extra steps to build the daemon on Windows:
- The host has to have Microsoft's _Build Tools for Visual Studio 2017_ (a
regular installation of Visual Studio 2017 Community edition works as well).
The specific build tool version that is required is `v141`.
- The host has to have `msbuild.exe` available in `%PATH%`.
- The host has to have `bash` installed.
- Before compiling the daemon, one must run `build_wfp.sh` to build a C++
library that sets firewall rules on Windows.
```bash
bash build_wfp.sh
```
## Building and running the Electron GUI app
1. Install all the JavaScript dependencies by running:
```bash
yarn install
```
1. Start the GUI in development mode by running:
```bash
yarn run develop
```
If you change any javascript file while the development mode is running it will automatically
transpile and reload the file so that the changes are visible almost immediately.
The app will attempt to start the daemon automatically. The exact binary being run can be
customized with the `MULLVAD_BACKEND` environment variable.
If the `/tmp/.mullvad_rpc_address` file exists the app will not start the daemon, so if you want
to run a specific version of the daemon you can just start it yourself and the app will pick up on
it and behave accordingly.
## Packaging the app
1. Follow the [Install toolchains and dependencies](#install-toolchains-and-dependencies) steps
1. Build the daemon in optimized release mode with:
```
cargo build --release
```
1. Install all JavaScript dependencies (unless you already have) and package the application with:
```bash
yarn install
yarn run pack
```
This will create installation packages for windows, linux and MacOS. Note that you have to have
run `yarn install` at least once before this step to download the javascript dependencies.
If you only want to build for a specific OS you run
```bash
yarn run pack:OS
```
as in `yarn run pack:linux`.
The artifact (.dmg, .deb, .msi) version is the `version` property of `package.json`.
## Making a release
When making a real release there are a couple of steps to follow. `<VERSION>` here will denote
the version of the app you are going to release. For example `2018.3-beta1` or `2018.4`.
1. Follow the [Install toolchains and dependencies](#install-toolchains-and-dependencies) steps
if you have not already completed them.
1. Make sure the `CHANGELOG.md` is up to date and has all the changes present in this release.
Also change the `[Unreleased]` header into `[<VERSION>] - <DATE>` and add a new `[Unreleased]`
header at the top. Push this, get it reviewed and merged.
1. Run `./prepare_release.sh <VERSION>`. This will do the following for you:
1. Check if your repository is in a sane state and the given version has the correct format
1. Update `package.json` with the new version and commit that
1. Add a signed tag to the current commit with the release version in it
Please verify that the script did the right thing before you push the commit and tag it created.
1. Run `./build.sh` on each computer/platform where you want to create a release artifact. This will
do the following for you:
1. Update `relays.json` with the latest relays
1. Compile and package the app into a distributable artifact for your platform.
Please pay attention to the output at the end of the script and make sure the version it says
it built matches what you want to release.
## Command line tools for Electron GUI app development
- `$ yarn run develop` - develop app with live-reload enabled
- `$ yarn run flow` - type-check the code
- `$ yarn run lint` - lint code
- `$ yarn run pack` - prepare app for distribution for macOS, Windows, Linux. Use `pack:mac`,
`pack:win` or `pack:linux` to generate package for single target.
- `$ yarn run test` - run tests
## Repository structure
### Electron GUI and electron-builder packaging
- **app/**
- **redux/** - state management
- **components/** - components
- **containers/** - containers that provide a glueing layer between components and redux
actions/backend.
- **lib/** - shared classes and utilities
- **assets/** - graphical assets and stylesheets
- **config.json** - links to external components
- **app.js** - entry file for renderer process
- **main.js** - entry file for background process
- **routes.js** - routes configurator
- **transitions.js** - transition rules between views
- **client-binaries/** - Git submodule containing binaries shipped with the client. Most notably
the OpenVPN binaries.
- **init.js** - entry file for electron, points to compiled **main.js**
- **scripts/** - support scripts for development
- **test/** - Electron GUI tests
### Building, testing and misc
- **build.sh** - Sanity checks the working directory state and then builds release artifacts for
the app.
- **uninstall.sh** - Temporary script to help uninstall Mullvad VPN, all settings files, caches and
logs.
### Daemon
The daemon is implemented in Rust and is implemented in several crates. The main, or top level,
crate that builds the final daemon binary is `mullvad-daemon` which then depend on the others.
In general one can look at the daemon as split into two parts, the crates starting with `talpid`
and the crates starting with `mullvad`. The `talpid` crates are supposed to be completely unrelated
to Mullvad specific things. A `talpid` crate is not allowed to know anything about the API through
which the daemon fetch Mullvad account details or download VPN server lists for example. The
`talpid` components should be viewed as a generic VPN client with extra privacy and anonymity
preserving features. The crates having `mullvad` in their name on the other hand make use of the
`talpid` components to build a secure and Mullvad specific VPN client.
- **Cargo.toml** - Main Rust workspace definition. See this file for which folders here are backend
Rust crates.
- **mullvad-daemon/** - Main Rust crate building the daemon binary.
## Vocabulary
Explanations for some common words used in the documentation and code in this repository.
- **App** - This entire product (everything in this repository) is the "Mullvad VPN App", or App for
short.
- **Daemon** - Refers to the `mullvad-daemon` Rust program. This headless program exposes a
management interface that can be used to control the daemon
- **Frontend** - Term used for any program or component that connects to the daemon management
interface and allows a user to control the daemon.
- **GUI** - The Electron + React program that is a graphical frontend for the Mullvad VPN App.
- **CLI** - The Rust program named `mullvad` that is a terminal based frontend for the Mullvad
VPN app.
## Quirks
- If you want to modify babel-configurations please note that `BABEL_ENV=development` must be used
for [react-native](https://github.com/facebook/react-native/issues/8723)
# License
Copyright (C) 2017 Amagicom AB
This program is free software: you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
For the full license agreement, see the LICENSE.md file
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