summaryrefslogtreecommitdiffhomepage
path: root/ipn/ipnserver/server.go
blob: c4fd95a2baee96c5cc2af7805f4a290b682d47ea (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package ipnserver

import (
	"bufio"
	"context"
	"errors"
	"fmt"
	"io"
	"io/ioutil"
	"log"
	"net"
	"net/http"
	"os"
	"os/exec"
	"os/signal"
	"os/user"
	"runtime"
	"strings"
	"sync"
	"syscall"
	"time"

	"inet.af/netaddr"
	"tailscale.com/control/controlclient"
	"tailscale.com/ipn"
	"tailscale.com/log/filelogger"
	"tailscale.com/logtail/backoff"
	"tailscale.com/net/netstat"
	"tailscale.com/safesocket"
	"tailscale.com/smallzstd"
	"tailscale.com/types/logger"
	"tailscale.com/util/pidowner"
	"tailscale.com/util/systemd"
	"tailscale.com/version"
	"tailscale.com/wgengine"
)

// Options is the configuration of the Tailscale node agent.
type Options struct {
	// SocketPath, on unix systems, is the unix socket path to listen
	// on for frontend connections.
	SocketPath string

	// Port, on windows, is the localhost TCP port to listen on for
	// frontend connections.
	Port int

	// StatePath is the path to the stored agent state.
	StatePath string

	// AutostartStateKey, if non-empty, immediately starts the agent
	// using the given StateKey. If empty, the agent stays idle and
	// waits for a frontend to start it.
	AutostartStateKey ipn.StateKey

	// LegacyConfigPath optionally specifies the old-style relaynode
	// relay.conf location. If both LegacyConfigPath and
	// AutostartStateKey are specified and the requested state doesn't
	// exist in the backend store, the backend migrates the config
	// from LegacyConfigPath.
	//
	// TODO(danderson): remove some time after the transition to
	// tailscaled is done.
	LegacyConfigPath string

	// SurviveDisconnects specifies how the server reacts to its
	// frontend disconnecting. If true, the server keeps running on
	// its existing state, and accepts new frontend connections. If
	// false, the server dumps its state and becomes idle.
	//
	// This is effectively whether the platform is in "server
	// mode" by default. On Linux, it's true; on Windows, it's
	// false. But on some platforms (currently only Windows), the
	// "server mode" can be overridden at runtime with a change in
	// Prefs.ForceDaemon/WantRunning.
	//
	// To support CLI connections (notably, "tailscale status"),
	// the actual definition of "disconnect" is when the
	// connection count transitions from 1 to 0.
	SurviveDisconnects bool

	// DebugMux, if non-nil, specifies an HTTP ServeMux in which
	// to register a debug handler.
	DebugMux *http.ServeMux
}

// server is an IPN backend and its set of 0 or more active connections
// talking to an IPN backend.
type server struct {
	b    *ipn.LocalBackend
	logf logger.Logf
	// resetOnZero is whether to call bs.Reset on transition from
	// 1->0 connections.  That is, this is whether the backend is
	// being run in "client mode" that requires an active GUI
	// connection (such as on Windows by default).  Even if this
	// is true, the ForceDaemon pref can override this.
	resetOnZero bool

	bsMu sync.Mutex // lock order: bsMu, then mu
	bs   *ipn.BackendServer

	mu             sync.Mutex
	serverModeUser *user.User                   // or nil if not in server mode
	lastUserID     string                       // tracks last userid; on change, Reset state for paranoia
	allClients     map[net.Conn]connIdentity    // HTTP or IPN
	clients        map[net.Conn]bool            // subset of allClients; only IPN protocol
	disconnectSub  map[chan<- struct{}]struct{} // keys are subscribers of disconnects
}

// connIdentity represents the owner of a localhost TCP connection.
type connIdentity struct {
	Unknown bool
	Pid     int
	UserID  string
	User    *user.User
}

// getConnIdentity returns the localhost TCP connection's identity information
// (pid, userid, user). If it's not Windows (for now), it returns a nil error
// and a ConnIdentity with Unknown set true. It's only an error if we expected
// to be able to map it and couldn't.
func (s *server) getConnIdentity(c net.Conn) (ci connIdentity, err error) {
	if runtime.GOOS != "windows" { // for now; TODO: expand to other OSes
		return connIdentity{Unknown: true}, nil
	}
	la, err := netaddr.ParseIPPort(c.LocalAddr().String())
	if err != nil {
		return ci, fmt.Errorf("parsing local address: %w", err)
	}
	ra, err := netaddr.ParseIPPort(c.RemoteAddr().String())
	if err != nil {
		return ci, fmt.Errorf("parsing local remote: %w", err)
	}
	if !la.IP.IsLoopback() || !ra.IP.IsLoopback() {
		return ci, errors.New("non-loopback connection")
	}
	tab, err := netstat.Get()
	if err != nil {
		return ci, fmt.Errorf("failed to get local connection table: %w", err)
	}
	pid := peerPid(tab.Entries, la, ra)
	if pid == 0 {
		return ci, errors.New("no local process found matching localhost connection")
	}
	ci.Pid = pid
	uid, err := pidowner.OwnerOfPID(pid)
	if err != nil {
		var hint string
		if runtime.GOOS == "windows" {
			hint = " (WSL?)"
		}
		return ci, fmt.Errorf("failed to map connection's pid to a user%s: %w", hint, err)
	}
	ci.UserID = uid
	u, err := s.lookupUserFromID(uid)
	if err != nil {
		return ci, fmt.Errorf("failed to look up user from userid: %w", err)
	}
	ci.User = u
	return ci, nil
}

func (s *server) lookupUserFromID(uid string) (*user.User, error) {
	u, err := user.LookupId(uid)
	if err != nil && runtime.GOOS == "windows" && errors.Is(err, syscall.Errno(0x534)) {
		s.logf("[warning] issue 869: os/user.LookupId failed; ignoring")
		// Work around https://github.com/tailscale/tailscale/issues/869 for
		// now. We don't strictly need the username. It's just a nice-to-have.
		// So make up a *user.User if their machine is broken in this way.
		return &user.User{
			Uid:      uid,
			Username: "unknown-user-" + uid,
			Name:     "unknown user " + uid,
		}, nil
	}
	return u, err
}

// blockWhileInUse blocks while until either a Read from conn fails
// (i.e. it's closed) or until the server is able to accept ci as a
// user.
func (s *server) blockWhileInUse(conn io.Reader, ci connIdentity) {
	s.logf("blocking client while server in use; connIdentity=%v", ci)
	connDone := make(chan struct{})
	go func() {
		io.Copy(ioutil.Discard, conn)
		close(connDone)
	}()
	ch := make(chan struct{}, 1)
	s.registerDisconnectSub(ch, true)
	defer s.registerDisconnectSub(ch, false)
	for {
		select {
		case <-connDone:
			s.logf("blocked client Read completed; connIdentity=%v", ci)
			return
		case <-ch:
			s.mu.Lock()
			err := s.checkConnIdentityLocked(ci)
			s.mu.Unlock()
			if err == nil {
				s.logf("unblocking client, server is free; connIdentity=%v", ci)
				// Server is now available again for a new user.
				// TODO(bradfitz): keep this connection alive. But for
				// now just return and have our caller close the connection
				// (which unblocks the io.Copy goroutine we started above)
				// and then the client (e.g. Windows) will reconnect and
				// discover that it works.
				return
			}
		}
	}
}

func (s *server) serveConn(ctx context.Context, c net.Conn, logf logger.Logf) {
	// First see if it's an HTTP request.
	br := bufio.NewReader(c)
	c.SetReadDeadline(time.Now().Add(time.Second))
	peek, _ := br.Peek(4)
	c.SetReadDeadline(time.Time{})
	isHTTPReq := string(peek) == "GET "

	ci, err := s.addConn(c, isHTTPReq)
	if err != nil {
		if isHTTPReq {
			fmt.Fprintf(c, "HTTP/1.0 500 Nope\r\nContent-Type: text/plain\r\nX-Content-Type-Options: nosniff\r\n\r\n%s\n", err.Error())
			c.Close()
			return
		}
		defer c.Close()
		serverToClient := func(b []byte) { ipn.WriteMsg(c, b) }
		bs := ipn.NewBackendServer(logf, nil, serverToClient)
		_, occupied := err.(inUseOtherUserError)
		if occupied {
			bs.SendInUseOtherUserErrorMessage(err.Error())
			s.blockWhileInUse(c, ci)
		} else {
			bs.SendErrorMessage(err.Error())
			time.Sleep(time.Second)
		}
		return
	}

	// Tell the LocalBackend about the identity we're now running as.
	s.b.SetCurrentUserID(ci.UserID)

	if isHTTPReq {
		httpServer := http.Server{
			// Localhost connections are cheap; so only do
			// keep-alives for a short period of time, as these
			// active connections lock the server into only serving
			// that user. If the user has this page open, we don't
			// want another switching user to be locked out for
			// minutes. 5 seconds is enough to let browser hit
			// favicon.ico and such.
			IdleTimeout: 5 * time.Second,
			ErrorLog:    logger.StdLogger(logf),
			Handler:     s.localhostHandler(ci),
		}
		httpServer.Serve(&oneConnListener{&protoSwitchConn{s: s, br: br, Conn: c}})
		return
	}

	defer s.removeAndCloseConn(c)
	logf("[v1] incoming control connection")

	if isReadonlyConn(c, logf) {
		ctx = ipn.ReadonlyContextOf(ctx)
	}

	for ctx.Err() == nil {
		msg, err := ipn.ReadMsg(br)
		if err != nil {
			if errors.Is(err, io.EOF) {
				logf("[v1] ReadMsg: %v", err)
			} else if ctx.Err() == nil {
				logf("ReadMsg: %v", err)
			}
			return
		}
		s.bsMu.Lock()
		if err := s.bs.GotCommandMsg(ctx, msg); err != nil {
			logf("GotCommandMsg: %v", err)
		}
		gotQuit := s.bs.GotQuit
		s.bsMu.Unlock()
		if gotQuit {
			return
		}
	}
}

// inUseOtherUserError is the error type for when the server is in use
// by a different local user.
type inUseOtherUserError struct{ error }

func (e inUseOtherUserError) Unwrap() error { return e.error }

// checkConnIdentityLocked checks whether the provided identity is
// allowed to connect to the server.
//
// The returned error, when non-nil, will be of type inUseOtherUserError.
//
// s.mu must be held.
func (s *server) checkConnIdentityLocked(ci connIdentity) error {
	// If clients are already connected, verify they're the same user.
	// This mostly matters on Windows at the moment.
	if len(s.allClients) > 0 {
		var active connIdentity
		for _, active = range s.allClients {
			break
		}
		if ci.UserID != active.UserID {
			//lint:ignore ST1005 we want to capitalize Tailscale here
			return inUseOtherUserError{fmt.Errorf("Tailscale already in use by %s, pid %d", active.User.Username, active.Pid)}
		}
	}
	if su := s.serverModeUser; su != nil && ci.UserID != su.Uid {
		//lint:ignore ST1005 we want to capitalize Tailscale here
		return inUseOtherUserError{fmt.Errorf("Tailscale already in use by %s", su.Username)}
	}
	return nil
}

// registerDisconnectSub adds ch as a subscribe to connection disconnect
// events. If add is false, the subscriber is removed.
func (s *server) registerDisconnectSub(ch chan<- struct{}, add bool) {
	s.mu.Lock()
	defer s.mu.Unlock()
	if add {
		if s.disconnectSub == nil {
			s.disconnectSub = make(map[chan<- struct{}]struct{})
		}
		s.disconnectSub[ch] = struct{}{}
	} else {
		delete(s.disconnectSub, ch)
	}

}

// addConn adds c to the server's list of clients.
//
// If the returned error is of type inUseOtherUserError then the
// returned connIdentity is also valid.
func (s *server) addConn(c net.Conn, isHTTP bool) (ci connIdentity, err error) {
	ci, err = s.getConnIdentity(c)
	if err != nil {
		return
	}

	// If the connected user changes, reset the backend server state to make
	// sure node keys don't leak between users.
	var doReset bool
	defer func() {
		if doReset {
			s.logf("identity changed; resetting server")
			s.bsMu.Lock()
			s.bs.Reset(context.TODO())
			s.bsMu.Unlock()
		}
	}()

	s.mu.Lock()
	defer s.mu.Unlock()

	if s.clients == nil {
		s.clients = map[net.Conn]bool{}
	}
	if s.allClients == nil {
		s.allClients = map[net.Conn]connIdentity{}
	}

	if err := s.checkConnIdentityLocked(ci); err != nil {
		return ci, err
	}

	if !isHTTP {
		s.clients[c] = true
	}
	s.allClients[c] = ci

	if s.lastUserID != ci.UserID {
		if s.lastUserID != "" {
			doReset = true
		}
		s.lastUserID = ci.UserID
	}
	return ci, nil
}

func (s *server) removeAndCloseConn(c net.Conn) {
	s.mu.Lock()
	delete(s.clients, c)
	delete(s.allClients, c)
	remain := len(s.allClients)
	for sub := range s.disconnectSub {
		select {
		case sub <- struct{}{}:
		default:
		}
	}
	s.mu.Unlock()

	if remain == 0 && s.resetOnZero {
		if s.b.InServerMode() {
			s.logf("client disconnected; staying alive in server mode")
		} else {
			s.logf("client disconnected; stopping server")
			s.bsMu.Lock()
			s.bs.Reset(context.TODO())
			s.bsMu.Unlock()
		}
	}
	c.Close()
}

func (s *server) stopAll() {
	s.mu.Lock()
	defer s.mu.Unlock()
	for c := range s.clients {
		safesocket.ConnCloseRead(c)
		safesocket.ConnCloseWrite(c)
	}
	s.clients = nil
}

// setServerModeUserLocked is called when we're in server mode but our s.serverModeUser is nil.
//
// s.mu must be held
func (s *server) setServerModeUserLocked() {
	var ci connIdentity
	var ok bool
	for _, ci = range s.allClients {
		ok = true
		break
	}
	if !ok {
		s.logf("ipnserver: [unexpected] now in server mode, but no connected client")
		return
	}
	if ci.Unknown {
		return
	}
	if ci.User != nil {
		s.logf("ipnserver: now in server mode; user=%v", ci.User.Username)
		s.serverModeUser = ci.User
	} else {
		s.logf("ipnserver: [unexpected] now in server mode, but nil User")
	}
}

func (s *server) writeToClients(b []byte) {
	inServerMode := s.b.InServerMode()

	s.mu.Lock()
	defer s.mu.Unlock()

	if inServerMode {
		if s.serverModeUser == nil {
			s.setServerModeUserLocked()
		}
	} else {
		if s.serverModeUser != nil {
			s.logf("ipnserver: no longer in server mode")
			s.serverModeUser = nil
		}
	}

	for c := range s.clients {
		ipn.WriteMsg(c, b)
	}
}

// Run runs a Tailscale backend service.
// The getEngine func is called repeatedly, once per connection, until it returns an engine successfully.
func Run(ctx context.Context, logf logger.Logf, logid string, getEngine func() (wgengine.Engine, error), opts Options) error {
	runDone := make(chan struct{})
	defer close(runDone)

	listen, _, err := safesocket.Listen(opts.SocketPath, uint16(opts.Port))
	if err != nil {
		return fmt.Errorf("safesocket.Listen: %v", err)
	}

	server := &server{
		logf:        logf,
		resetOnZero: !opts.SurviveDisconnects,
	}

	// When the context is closed or when we return, whichever is first, close our listner
	// and all open connections.
	go func() {
		select {
		case <-ctx.Done():
		case <-runDone:
		}
		server.stopAll()
		listen.Close()
	}()
	logf("Listening on %v", listen.Addr())

	bo := backoff.NewBackoff("ipnserver", logf, 30*time.Second)
	var unservedConn net.Conn // if non-nil, accepted, but hasn't served yet

	eng, err := getEngine()
	if err != nil {
		logf("ipnserver: initial getEngine call: %v", err)
		for i := 1; ctx.Err() == nil; i++ {
			c, err := listen.Accept()
			if err != nil {
				logf("%d: Accept: %v", i, err)
				bo.BackOff(ctx, err)
				continue
			}
			logf("ipnserver: try%d: trying getEngine again...", i)
			eng, err = getEngine()
			if err == nil {
				logf("%d: GetEngine worked; exiting failure loop", i)
				unservedConn = c
				break
			}
			logf("ipnserver%d: getEngine failed again: %v", i, err)
			errMsg := err.Error()
			go func() {
				defer c.Close()
				serverToClient := func(b []byte) { ipn.WriteMsg(c, b) }
				bs := ipn.NewBackendServer(logf, nil, serverToClient)
				bs.SendErrorMessage(errMsg)
				time.Sleep(time.Second)
			}()
		}
		if err := ctx.Err(); err != nil {
			return err
		}
	}

	var store ipn.StateStore
	if opts.StatePath != "" {
		store, err = ipn.NewFileStore(opts.StatePath)
		if err != nil {
			return fmt.Errorf("ipn.NewFileStore(%q): %v", opts.StatePath, err)
		}
		if opts.AutostartStateKey == "" {
			autoStartKey, err := store.ReadState(ipn.ServerModeStartKey)
			if err != nil && err != ipn.ErrStateNotExist {
				return fmt.Errorf("calling ReadState on %s: %w", opts.StatePath, err)
			}
			key := string(autoStartKey)
			if strings.HasPrefix(key, "user-") {
				uid := strings.TrimPrefix(key, "user-")
				u, err := server.lookupUserFromID(uid)
				if err != nil {
					logf("ipnserver: found server mode auto-start key %q; failed to load user: %v", key, err)
				} else {
					logf("ipnserver: found server mode auto-start key %q (user %s)", key, u.Username)
					server.serverModeUser = u
				}
				opts.AutostartStateKey = ipn.StateKey(key)
			}
		}
	} else {
		store = &ipn.MemoryStore{}
	}

	b, err := ipn.NewLocalBackend(logf, logid, store, eng)
	if err != nil {
		return fmt.Errorf("NewLocalBackend: %v", err)
	}
	defer b.Shutdown()
	b.SetDecompressor(func() (controlclient.Decompressor, error) {
		return smallzstd.NewDecoder(nil)
	})

	if opts.DebugMux != nil {
		opts.DebugMux.HandleFunc("/debug/ipn", func(w http.ResponseWriter, r *http.Request) {
			serveHTMLStatus(w, b)
		})
	}

	server.b = b
	server.bs = ipn.NewBackendServer(logf, b, server.writeToClients)

	if opts.AutostartStateKey != "" {
		server.bs.GotCommand(context.TODO(), &ipn.Command{
			Version: version.Long,
			Start: &ipn.StartArgs{
				Opts: ipn.Options{
					StateKey:         opts.AutostartStateKey,
					LegacyConfigPath: opts.LegacyConfigPath,
				},
			},
		})
	}

	systemd.Ready()
	for i := 1; ctx.Err() == nil; i++ {
		var c net.Conn
		var err error
		if unservedConn != nil {
			c = unservedConn
			unservedConn = nil
		} else {
			c, err = listen.Accept()
		}
		if err != nil {
			if ctx.Err() == nil {
				logf("ipnserver: Accept: %v", err)
				bo.BackOff(ctx, err)
			}
			continue
		}
		go server.serveConn(ctx, c, logger.WithPrefix(logf, fmt.Sprintf("ipnserver: conn%d: ", i)))
	}
	return ctx.Err()
}

// BabysitProc runs the current executable as a child process with the
// provided args, capturing its output, writing it to files, and
// restarting the process on any crashes.
//
// It's only currently (2020-10-29) used on Windows.
func BabysitProc(ctx context.Context, args []string, logf logger.Logf) {

	executable, err := os.Executable()
	if err != nil {
		panic("cannot determine executable: " + err.Error())
	}

	if runtime.GOOS == "windows" {
		if len(args) != 2 && args[0] != "/subproc" {
			panic(fmt.Sprintf("unexpected arguments %q", args))
		}
		logID := args[1]
		logf = filelogger.New("tailscale-service", logID, logf)
	}

	var proc struct {
		mu sync.Mutex
		p  *os.Process
	}

	done := make(chan struct{})
	go func() {
		interrupt := make(chan os.Signal, 1)
		signal.Notify(interrupt, syscall.SIGINT, syscall.SIGTERM)
		var sig os.Signal
		select {
		case sig = <-interrupt:
			logf("BabysitProc: got signal: %v", sig)
			close(done)
		case <-ctx.Done():
			logf("BabysitProc: context done")
			sig = os.Kill
			close(done)
		}

		proc.mu.Lock()
		proc.p.Signal(sig)
		proc.mu.Unlock()
	}()

	bo := backoff.NewBackoff("BabysitProc", logf, 30*time.Second)

	for {
		startTime := time.Now()
		log.Printf("exec: %#v %v", executable, args)
		cmd := exec.Command(executable, args...)

		// Create a pipe object to use as the subproc's stdin.
		// When the writer goes away, the reader gets EOF.
		// A subproc can watch its stdin and exit when it gets EOF;
		// this is a very reliable way to have a subproc die when
		// its parent (us) disappears.
		// We never need to actually write to wStdin.
		rStdin, wStdin, err := os.Pipe()
		if err != nil {
			log.Printf("os.Pipe 1: %v", err)
			return
		}

		// Create a pipe object to use as the subproc's stdout/stderr.
		// We'll read from this pipe and send it to logf, line by line.
		// We can't use os.exec's io.Writer for this because it
		// doesn't care about lines, and thus ends up merging multiple
		// log lines into one or splitting one line into multiple
		// logf() calls. bufio is more appropriate.
		rStdout, wStdout, err := os.Pipe()
		if err != nil {
			log.Printf("os.Pipe 2: %v", err)
		}
		go func(r *os.File) {
			defer r.Close()
			rb := bufio.NewReader(r)
			for {
				s, err := rb.ReadString('\n')
				if s != "" {
					logf("%s", s)
				}
				if err != nil {
					break
				}
			}
		}(rStdout)

		cmd.Stdin = rStdin
		cmd.Stdout = wStdout
		cmd.Stderr = wStdout
		err = cmd.Start()

		// Now that the subproc is started, get rid of our copy of the
		// pipe reader. Bad things happen on Windows if more than one
		// process owns the read side of a pipe.
		rStdin.Close()
		wStdout.Close()

		if err != nil {
			log.Printf("starting subprocess failed: %v", err)
		} else {
			proc.mu.Lock()
			proc.p = cmd.Process
			proc.mu.Unlock()

			err = cmd.Wait()
			log.Printf("subprocess exited: %v", err)
		}

		// If the process finishes, clean up the write side of the
		// pipe. We'll make a new one when we restart the subproc.
		wStdin.Close()

		if os.Getenv("TS_DEBUG_RESTART_CRASHED") == "0" {
			log.Fatalf("Process ended.")
		}

		if time.Since(startTime) < 60*time.Second {
			bo.BackOff(ctx, fmt.Errorf("subproc early exit: %v", err))
		} else {
			// Reset the timeout, since the process ran for a while.
			bo.BackOff(ctx, nil)
		}

		select {
		case <-done:
			return
		default:
		}
	}
}

// FixedEngine returns a func that returns eng and a nil error.
func FixedEngine(eng wgengine.Engine) func() (wgengine.Engine, error) {
	return func() (wgengine.Engine, error) { return eng, nil }
}

type dummyAddr string
type oneConnListener struct {
	conn net.Conn
}

func (l *oneConnListener) Accept() (c net.Conn, err error) {
	c = l.conn
	if c == nil {
		err = io.EOF
		return
	}
	err = nil
	l.conn = nil
	return
}

func (l *oneConnListener) Close() error { return nil }

func (l *oneConnListener) Addr() net.Addr { return dummyAddr("unused-address") }

func (a dummyAddr) Network() string { return string(a) }
func (a dummyAddr) String() string  { return string(a) }

// protoSwitchConn is a net.Conn that's we want to speak HTTP to but
// it's already had a few bytes read from it to determine that it's
// HTTP. So we Read from its bufio.Reader. On Close, we we tell the
// server it's closed, so the server can account the who's connected.
type protoSwitchConn struct {
	s *server
	net.Conn
	br        *bufio.Reader
	closeOnce sync.Once
}

func (psc *protoSwitchConn) Read(p []byte) (int, error) { return psc.br.Read(p) }
func (psc *protoSwitchConn) Close() error {
	psc.closeOnce.Do(func() { psc.s.removeAndCloseConn(psc.Conn) })
	return nil
}

func (s *server) localhostHandler(ci connIdentity) http.Handler {
	return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
		if ci.Unknown {
			io.WriteString(w, "<html><title>Tailscale</title><body><h1>Tailscale</h1>This is the local Tailscale daemon.")
			return
		}
		serveHTMLStatus(w, s.b)
	})
}

func serveHTMLStatus(w http.ResponseWriter, b *ipn.LocalBackend) {
	w.Header().Set("Content-Type", "text/html; charset=utf-8")
	st := b.Status()
	// TODO(bradfitz): add LogID and opts to st?
	st.WriteHTML(w)
}

func peerPid(entries []netstat.Entry, la, ra netaddr.IPPort) int {
	for _, e := range entries {
		if e.Local == ra && e.Remote == la {
			return e.Pid
		}
	}
	return 0
}