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#![cfg(not(target_os = "android"))]
use std::io;
#[cfg(windows)]
pub mod windows;
#[cfg(windows)]
pub use windows::PRODUCT_NAME;
#[cfg(unix)]
mod unix;
#[cfg(unix)]
pub use unix::PRODUCT_NAME;
pub type Result<T> = std::result::Result<T, Error>;
#[derive(thiserror::Error, Debug)]
pub enum Error {
#[error("Failed to create directory {0}")]
CreateDirFailed(String, #[source] io::Error),
#[error("Failed to remove directory {0}")]
RemoveDir(String, #[source] io::Error),
#[error("Failed to get directory permissions on {0}")]
GetDirPermissionFailed(String, #[source] io::Error),
#[error("Failed to set directory permissions on {0}")]
SetDirPermissionFailed(String, #[source] io::Error),
#[cfg(any(windows, target_os = "macos"))]
#[error("Not able to find requested directory")]
FindDirError,
#[cfg(windows)]
#[error("Missing %ALLUSERSPROFILE% environment variable")]
NoProgramDataDir,
#[cfg(windows)]
#[error("Failed to create security attributes")]
GetSecurityAttributes(#[source] io::Error),
#[cfg(windows)]
#[error(transparent)]
ContainsNul(#[from] widestring::error::ContainsNul<u16>),
#[error("Device data directory has not been set")]
NoDataDir,
}
#[derive(Clone, Copy)]
pub struct UserPermissions {
pub read: bool,
pub write: bool,
pub execute: bool,
}
impl UserPermissions {
pub fn read_only() -> Self {
UserPermissions {
read: true,
write: false,
execute: false,
}
}
}
#[cfg(unix)]
use unix::create_dir;
#[cfg(windows)]
use windows::create_dir;
mod cache;
pub use crate::cache::{cache_dir, get_cache_dir, get_default_cache_dir};
mod logs;
pub use crate::logs::{get_default_log_dir, get_log_dir, log_dir};
pub mod resources;
pub use crate::resources::{get_default_resource_dir, get_resource_dir};
mod rpc_socket;
pub use crate::rpc_socket::{get_default_rpc_socket_path, get_rpc_socket_path};
mod settings;
pub use crate::settings::{get_default_settings_dir, settings_dir};
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