1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
|
//! Shadowsocks obfuscation
//!
//! Note: It is important not to connect to the shadowsocks endpoint right away. The remote socket
//! must be protected in `VpnService` so that the socket is not routed through the tunnel.
use crate::socket::create_remote_socket;
use super::Obfuscator;
use async_trait::async_trait;
use shadowsocks::{
ProxySocket,
config::{ServerConfig, ServerType},
context::Context,
crypto::CipherKind,
relay::{
Address,
udprelay::proxy_socket::{ProxySocketError, UdpSocketType},
},
};
use std::{io, net::SocketAddr, sync::Arc};
use tokio::{net::UdpSocket, sync::oneshot};
#[cfg(target_os = "android")]
use std::os::fd::AsRawFd;
const SHADOWSOCKS_CIPHER: CipherKind = CipherKind::AES_256_GCM;
const SHADOWSOCKS_PASSWORD: &str = "mullvad";
type Result<T> = std::result::Result<T, Error>;
#[derive(thiserror::Error, Debug)]
pub enum Error {
/// Failed to bind local UDP socket
#[error("Failed to bind UDP socket")]
BindUdp(#[source] io::Error),
/// Missing UDP listener address
#[error("Failed to retrieve UDP socket bind address")]
GetUdpLocalAddress(#[source] io::Error),
/// Failed to wait for UDP client
#[error("Failed to wait for UDP client")]
WaitForUdpClient(#[source] io::Error),
}
pub struct Shadowsocks {
udp_client_addr: SocketAddr,
wireguard_endpoint: SocketAddr,
server: tokio::task::JoinHandle<Result<()>>,
// The receiver will implicitly shut down when this is dropped
_shutdown_tx: oneshot::Sender<()>,
#[cfg(target_os = "android")]
outbound_fd: i32,
}
#[derive(Debug, Clone)]
pub struct Settings {
/// Remote Shadowsocks endpoint
pub shadowsocks_endpoint: SocketAddr,
/// Remote WireGuard endpoint
pub wireguard_endpoint: SocketAddr,
#[cfg(target_os = "linux")]
pub fwmark: Option<u32>,
}
impl Shadowsocks {
pub(crate) async fn new(settings: &Settings) -> crate::Result<Self> {
let (local_udp_socket, udp_client_addr) =
create_local_udp_socket(settings.shadowsocks_endpoint.is_ipv4())
.await
.map_err(crate::Error::CreateShadowsocksObfuscator)?;
let (shutdown_tx, shutdown_rx) = oneshot::channel();
let remote_socket = create_remote_socket(
settings.shadowsocks_endpoint.is_ipv4(),
#[cfg(target_os = "linux")]
settings.fwmark,
)
.await?;
#[cfg(target_os = "android")]
let outbound_fd = remote_socket.as_raw_fd();
let server = tokio::spawn(run_forwarding(
settings.shadowsocks_endpoint,
remote_socket,
local_udp_socket,
settings.wireguard_endpoint,
shutdown_rx,
));
Ok(Shadowsocks {
udp_client_addr,
wireguard_endpoint: settings.wireguard_endpoint,
server,
_shutdown_tx: shutdown_tx,
#[cfg(target_os = "android")]
outbound_fd,
})
}
}
async fn run_forwarding(
shadowsocks_endpoint: SocketAddr,
remote_socket: UdpSocket,
local_udp_socket: UdpSocket,
wireguard_endpoint: SocketAddr,
shutdown_rx: oneshot::Receiver<()>,
) -> Result<()> {
wait_for_local_udp_client(&local_udp_socket)
.await
.map_err(Error::WaitForUdpClient)?;
let shadowsocks = connect_shadowsocks(remote_socket, shadowsocks_endpoint);
let shadowsocks = Arc::new(shadowsocks);
let local_udp = Arc::new(local_udp_socket);
let wg_addr = Address::SocketAddress(wireguard_endpoint);
let mut client = tokio::spawn(handle_outgoing(
shadowsocks.clone(),
local_udp.clone(),
shadowsocks_endpoint,
wg_addr.clone(),
));
let mut server = tokio::spawn(handle_incoming(
shadowsocks,
local_udp,
shadowsocks_endpoint,
wg_addr,
));
tokio::select! {
_ = shutdown_rx => {
log::trace!("Stopping shadowsocks obfuscation");
}
_result = &mut server => log::trace!("Shadowsocks client closed"),
_result = &mut client => log::trace!("Local UDP client closed"),
}
client.abort();
server.abort();
Ok(())
}
fn connect_shadowsocks(remote_socket: UdpSocket, shadowsocks_endpoint: SocketAddr) -> ProxySocket {
let ss_context = Context::new_shared(ServerType::Local);
let ss_config: ServerConfig = ServerConfig::new(
shadowsocks_endpoint,
SHADOWSOCKS_PASSWORD,
SHADOWSOCKS_CIPHER,
);
ProxySocket::from_socket(UdpSocketType::Client, ss_context, &ss_config, remote_socket)
}
async fn create_local_udp_socket(ipv4: bool) -> Result<(UdpSocket, SocketAddr)> {
let random_bind_addr = if ipv4 {
SocketAddr::new("127.0.0.1".parse().unwrap(), 0)
} else {
SocketAddr::new("::1".parse().unwrap(), 0)
};
let local_udp_socket = UdpSocket::bind(random_bind_addr)
.await
.map_err(Error::BindUdp)?;
let udp_client_addr = local_udp_socket
.local_addr()
.map_err(Error::GetUdpLocalAddress)?;
Ok((local_udp_socket, udp_client_addr))
}
/// Wait for a client to connect to `udp_listener` and connect the socket to that address
async fn wait_for_local_udp_client(udp_listener: &UdpSocket) -> io::Result<()> {
log::trace!("Waiting for UDP socket client");
let client_addr = udp_listener.peek_sender().await?;
log::trace!("UDP connection from {client_addr}");
udp_listener.connect(client_addr).await
}
async fn handle_outgoing(
ss_write: Arc<ProxySocket>,
local_udp_read: Arc<UdpSocket>,
ss_addr: SocketAddr,
wg_addr: Address,
) {
let mut rx_buffer = vec![0u8; u16::MAX as usize];
loop {
let read_n = match local_udp_read.recv(&mut rx_buffer).await {
Ok(read_n) => read_n,
Err(error) => {
log::error!("Failed to read from local UDP socket: {error}");
break;
}
};
if let Err(error) = ss_write
.send_to(ss_addr, &wg_addr, &rx_buffer[0..read_n])
.await
{
if is_fatal_socket_error(&error) {
log::error!("Failed to write to Shadowsocks client: {error}");
break;
}
log::trace!("Failed to write to Shadowsocks client: {error}");
}
}
}
async fn handle_incoming(
ss_read: Arc<ProxySocket>,
local_udp_write: Arc<UdpSocket>,
ss_addr: SocketAddr,
wg_addr: Address,
) {
let mut rx_buffer = vec![0u8; u16::MAX as usize];
loop {
let (read_n, _rx_addr, addr, _ctrl) = match ss_read.recv_from(&mut rx_buffer).await {
Ok((read_n, rx_addr, addr, _ctrl)) if rx_addr == ss_addr => {
(read_n, rx_addr, addr, _ctrl)
}
// Ignore incoming from unexpected source
Ok(_) => continue,
Err(error) => {
log::error!("Failed to read from Shadowsocks client: {error}");
break;
}
};
if addr != wg_addr {
log::trace!("Ignoring packet from unexpected source: {addr}");
continue;
}
if let Err(error) = local_udp_write.send(&rx_buffer[0..read_n]).await {
log::error!("Failed to write to local UDP socket: {error}");
if is_fatal_socket_io_error(&error) {
break;
}
}
}
}
#[async_trait]
impl Obfuscator for Shadowsocks {
fn endpoint(&self) -> SocketAddr {
self.udp_client_addr
}
async fn run(self: Box<Self>) -> crate::Result<()> {
match self.server.await {
Ok(result) => result.map_err(crate::Error::RunShadowsocksObfuscator),
Err(_err) if _err.is_cancelled() => Ok(()),
Err(_err) => panic!("server handle panicked"),
}
}
#[cfg(target_os = "android")]
fn remote_socket_fd(&self) -> std::os::unix::io::RawFd {
self.outbound_fd
}
fn packet_overhead(&self) -> u16 {
// This math relies on the packet structure of Shadowsocks AEAD UDP packets.
// https://shadowsocks.org/doc/aead.html
// Those packets look like this: [salt][address][payload][tag]
debug_assert!(SHADOWSOCKS_CIPHER.is_aead());
let overhead = SHADOWSOCKS_CIPHER.salt_len()
+ Address::from(self.wireguard_endpoint).serialized_len()
+ SHADOWSOCKS_CIPHER.tag_len();
u16::try_from(overhead).expect("packet overhead is less than u16::MAX")
}
}
/// Return whether retrying is a lost cause
fn is_fatal_socket_error(error: &ProxySocketError) -> bool {
matches!(error, ProxySocketError::IoError(e) if is_fatal_socket_io_error(e))
}
fn is_fatal_socket_io_error(error: &io::Error) -> bool {
matches!(
error.kind(),
io::ErrorKind::NotConnected
| io::ErrorKind::ConnectionReset
| io::ErrorKind::ConnectionRefused
| io::ErrorKind::ConnectionAborted
| io::ErrorKind::BrokenPipe
)
}
|