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path: root/runtime/embedded_data.zig
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2025-12-30build: ship "_core/*" as bytecode (built-into Nvim binary)Justin M. Keyes1
Problem: We want to encourage implementing core features in Lua instead of C, but it's clumsy because: - Core Lua code (built into `nvim` so it is available even if VIMRUNTIME is missing/invalid) requires manually updating CMakeLists.txt, or stuffing it into `_editor.lua`. - Core Lua modules are not organized similar to C modules, `_editor.lua` is getting too big. Solution: - Introduce `_core/` where core Lua code can live. All Lua modules added there will automatically be included as bytecode in the `nvim` binary. - Move these core modules into `_core/*`: ``` _defaults.lua _editor.lua _options.lua _system.lua shared.lua ``` TODO: - Move `_extui/ => _core/ui2/`
2025-05-02feat(build): build.zig MVP: build and run functionaltests on linuxbfredl1
NEW BUILD SYSTEM! This is a MVP implementation which supports building the "nvim" binary, including cross-compilation for some targets. As an example, you can build a aarch64-macos binary from an x86-64-linux-gnu host, or vice versa Add CI target for build.zig currently for functionaltests on linux x86_64 only Follow up items: - praxis for version and dependency bumping - windows 💀 - full integration of libintl and gettext (or a desicion not to) - update help and API metadata files - installation into a $PREFIX - more tests and linters