| Age | Commit message (Collapse) | Author | Files |
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Problem:
Naming conventions are not automatically checked.
Solution:
Add a check to the doc generator. Eventually we should extract this
somehow, but that will require refactoring the doc generator...
Note: this also checks non-public functions, basically anything that
passes through `gen_eval_files.lua` and `gen_vimdoc.lua`. And that's
a good thing.
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For now, add a private "_truncate" flag to nvim_echo, using a truncation
method similar to showmode().
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refactor(lua): add integer coercion helpers
Add vim._tointeger() and vim._ensure_integer(), including optional base
support, and switch integer-only tonumber()/assert call sites in the Lua
runtime to use them.
This also cleans up related integer parsing in LSP, health, loader, URI,
tohtml, and Treesitter code.
supported by AI
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Problem:
Using vim.defer_fn() just before Nvim exit leaks luv handles.
Solution:
Make vim.schedule() return an error message if scheduling failed.
Make vim.defer_fn() close timer if vim.schedule() failed.
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Problem:
We want to encourage implementing core features in Lua instead of C, but
it's clumsy because:
- Core Lua code (built into `nvim` so it is available even if VIMRUNTIME
is missing/invalid) requires manually updating CMakeLists.txt, or
stuffing it into `_editor.lua`.
- Core Lua modules are not organized similar to C modules, `_editor.lua`
is getting too big.
Solution:
- Introduce `_core/` where core Lua code can live. All Lua modules added
there will automatically be included as bytecode in the `nvim` binary.
- Move these core modules into `_core/*`:
```
_defaults.lua
_editor.lua
_options.lua
_system.lua
shared.lua
```
TODO:
- Move `_extui/ => _core/ui2/`
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